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《死亡搁浅2》谈DECIMA引擎 某场景多边形高达2500万也流畅运行
【本文由小黑盒作者@AUTOMATON_CN于03月10日发布,转载请标明出处!】 由小岛工作室推出的《死亡搁浅2:冥滩之上》由于其逼真的画面以及稳定的帧数表现而备受好评。比如沙尘暴和巨大BT之间的战斗,这些比前作更加震撼的场面是如何实现的呢?我们请小岛工作室 ...
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